Bombergrounds: BattleRoyale - Forest Environment
Crate cube

Crate cube

Stone cube

Stone cube

Tree

Tree

Grass cubes

Grass cubes

Dirt cubes

Dirt cubes

ingame screenshot 1

ingame screenshot 1

ingame screenshot 2

ingame screenshot 2

Bombergrounds: BattleRoyale - Forest Environment

I was tasked by Gigantic Duck Games to design the blocks and prop for their Forest level environment of their first game, the super fun Bombergrounds: Battle Royale!
I roughly concepted in 3D the Tree and a mix of 2D and 3D for some blocks before jumping to the 3D stage.
I built the final assets in Maya and Textured them in 3DCoat and Substance Painter.