Klonoa Fan-Art
3/4 view Klonoa

3/4 view Klonoa

3/4 view Moo inflated

3/4 view Moo inflated

3/4 view Ring

3/4 view Ring

Breakdown sheet Klonoa

Breakdown sheet Klonoa

Breakdown sheet Moo inflated

Breakdown sheet Moo inflated

Breakdown sheet Ring

Breakdown sheet Ring

Render highpoly Klonoa

Render highpoly Klonoa

Render highpoly Moo ball

Render highpoly Moo ball

Render highpoly Ring

Render highpoly Ring

Klonoa Fan-Art

I took back my old Retrogasm competition entry, a fan-art of the original PSX game "Klonoa Door to Phantomile" and posed it with a little twist, I added one of his "enemies" an inflated Moo. I tweaked the high-poly, low-poly, UVs and redone the textures.
I tried to stay as true as possible to the original PlayStation design and proportions, keeping the redesign to a minimum and focusing more on giving an HD look to the old designs.
I hope you'll enjoy it!

The high-poly was mostly done in ZBrush and certain parts directly in Maya; Retopo\low-poly in Maya; Texturing in Substance Painter.
All assets use 2k maps and the tris count are:
24k Tris - Klonoa
5k Tris - Ring
5k Tris - Moo ball

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